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All Technologies

  • Growth
  • Territory
  • Battle
  • Tier 1
  • Tier 2
  • Tier 3
Treaties I
Cooperative Protocols I
Advanced Training I
Mechanisms I
Adaptive Tools I
Alliance Regimentation I
Sanctuary Teleport
Iron Gathering I
Stone Gathering I
Wood Gathering I
Food Gathering I
Plains Enrichment
Alliance Regimentation II
Iron Mining II
Stone Gathering II
Wood Gathering II
Food Gathering II
First Aid Techniques I
Advanced Training II
Treaties II
Mechanisms II
Adaptive Tools II
Cultivation Drive
Alliance Regimentation III
  • Tier 1
  • Tier 2
  • Tier 3
Alliance Building Durability I
Alliance Engineering I
Storehouse Expansion I
Incendiary Bullets I
Tactical Expansion I
Rapid Deployment I
Alliance Engineering II
Storehouse Expansion II
Incendiary Bullets II
Alliance Building Durability II
Tactical Expansion II
Alliance Engineering III
Storehouse Expansion III
Incendiary Bullets III
Alliance Building Durability III
Tactical Expansion III
  • Tier 1
  • Tier 2
  • Tier 3
Rally Expansion I
Squad’s Attack I
Archer Attack I
Cavalry Attack I
Infantry Attack I
Rally Expansion II
Squads’ Defense I
Archer Defense I
Cavalry Defense I
Infantry Defense I
Rally Expansion III
Covenant-Making
Squads’ Health I
Archer Health I
Cavalry Health I
Infantry Health I
Squads’ Lethality I
Cavalry Lethality I
Archer Lethality I
Infantry Lethality I
Personaggio del gioco

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