Rosa is an incredibly charming lady. Her eyes hold the depth of a starry sky, and her dance moves leave everyone enthralled.
According to those who have analyzed Rosa's performance, she possesses an incredible sense of rhythm, with passionate and bold movements. By skillfully playing with light reflected from the mirrors, she effortlessly commands the spotlight on the tavern stage.
The mix of all these elements blows the audience away. Before they even realize it, Rosa has already stolen their hearts.
Smith, a regular at the tavern and a part-time writer in town, once put into words the people's admiration for Rosa:
"Tonight, I whisper to you,
my beautiful muse.
You've stirred my heart,
and blurred my gaze.
The thoughts I hold deep within,
I dare not let escape my lips."
As the tavern's star, Rosa's performances never fail to dazzle the audience. But when the curtain falls, she becomes a different person—her eyes grow distant and icy like a glacier, driving away anyone who tries to approach her.
On a fateful night, rebels stormed the town, driving helpless residents to pray in their cellars. Even seasoned guards trembled under the enemy's relentless assault, yet Rosa stood tall, ascending the city walls. Without the lute's song, she danced to the thunderous crash of catapults. Her bloodstained dress whipped like a battle flag through the smoke, inspiring everyone to fight with renewed courage.
A stitched journal lies open at the center of the table, its cover bound in an unusual leather, the corners worn pale with age.
The text on the left side of the cover is blurred, but a few words remain barely legible. "To... my dearest..."
The text on the right is clearer. "If separation was written in our fate, why were our paths made to cross at all?" "Perhaps nothing in this world truly holds meaning. But if I must give our encounter one, then let the part of me you changed remain by my side, in your place—forever."
Faint, round blotches mark the corners of the paper as if something had dampened it.
A door opened, and the tavern's biggest star stepped into the warmth of her home.
|
Stars | Tiers |
Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Total |
|---|---|---|---|---|---|---|---|
|
|
1 | 1 | 2 | 2 | 2 | 2 | 10 |
|
|
5 | 5 | 5 | 5 | 5 | 15 | 40 |
|
|
15 | 15 | 15 | 15 | 15 | 40 | 115 |
|
|
40 | 40 | 40 | 40 | 40 | 100 | 300 |
|
|
100 | 100 | 100 | 100 | 100 | 100 | 600 |
A voluptuous figure, Rosa is used to drawing battlefield attention. Rosa clears all debuffs (control effects, etc.) for all squads and increases their Attack by 3%/4%/5%/6%/7% for 3/3.5/4/4.5/5s, during which they remain immune to debuffs.
Rosa spins her fan blade out with dazzling ferocity, dealing Attack*220%/240%/260%/280%/300% damage to enemies in its path.
Rosa's dancing is a wonderful distraction from the tyranny of the battlefield, reducing' Attack Speed by 1%/1.5%/2%/2.5%/3% and healing effects by 40%/45%/50%/55%/60% for all enemy squads.
Well-placed chaos is prologue to success. Rosa grants a 40% chance of increasing all Squads' Damage Dealt by 10%/20%/30%/40%/50%.
No soldier wishes to harm this wild rose of war, reducing damage dealt by 4%/8%/12%/16%/20% for all enemy squads.
A dance of distraction is the perfect complement to archer fire, increasing Archers' total Attack by 6%/12%/18%/24%/30%.
|
|
1010 |
|---|---|
|
|
832 |
|
|
6,243 |
| Expedition | |
|---|---|
| Lethality | +92.50% |
| Health | +92.50% |
416,250 Upon casting Battle Focus, Rosa increases her Attack by 5%/7.5%/10%/12.5%/15% until the end of the battle.
Rosa's performances greatly increase your soldiers' willingness to fight, increasing Rally Squads' Lethality by 5%/7.5%/10%/12.5%/15%.