post_image
Wee&Woo
Rarity
rarity_img Legendary
Class
class_img
Sub Class
sub_class_img Combat
Stats
Conquest
Attack
8656
Def
7126
Health
53446
Expedition
Attack
+650.52%
Defense
+650.52%

Wee&Woo

Story

If you can't tell Wee from Woo, then the one standing next to Wee is Woo, and the one next to Woo is Wee. Still can't tell? Well, it doesn't really matter. They're always together. You'll rarely see them alone. People naturally treat them as one person. Twins this in sync are rare—eating together, sleeping together, being silly together… even going to war together.
When Wee & Woo enter the battlefield, they become a nightmare. No one can lock onto them. All you see is a nimble cannon roaming the field, firing powerful shells from every direction, crushing both enemy formations and their hope.

"Woo is the smartest person in the world! Ever since we were kids, he's always scored full marks! And he invents amazing things—like this cannon we're using now. He designed and improved it all by himself. Me? I just help out… Anyway, Woo is a genius!" Whenever someone asks Wee about Woo, he can go on praising him for days, completely ignoring Woo blushing beside him.

"Wee is amazing. He's strong and fast, unlike me… He's also really brave. Whenever there's danger, he steps forward first, unlike me… And he's kind. If someone needs help, he'll always be there, unlike me… Wee is the best person in the world!" Shy Woo only becomes this talkative when speaking about Wee. At those moments, Wee always looks at him with gentle eyes.

"I don't want to be with you anymore!" No one knows who said it first, but Wee & Woo did separate once. "Without me holding him back, he'll have an easier life." They both thought the same thing. For a while after that, they lived on their own.
Without Wee, Woo struggled to move his equipment. He couldn't even speak up when buying supplies, and his experiments came to a halt.
Without Woo, Wee clumsily fixed his armor and counted expenses on his fingers, turning his home into a mess.
"I can't live without Wee (Woo)." In the end, they went back to being inseparable, as if nothing had ever happened.

Shards
Stars | Tiers Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Total
1 1 2 2 2 2 10
5 5 5 5 5 15 40
15 15 15 15 15 40 115
40 40 40 40 40 100 300
100 100 100 100 100 100 600
Sources
  • Hero Roulette
Skills
High Ground

Wee & Woo follow the artillery principle of "high ground, long shots" to the letter, dealing Attack* 300%/330%/360%/390%/420% Area of Effect damage.

Incendiaries

Wee & Woo fire a special incendiary round from the Royal Foundry, dealing Attack* 60%/66%/72%/78%/84% Area of Effect damage. The flaming crater in its wake also deals Attack* 17%/19%/21%/23%/25% damage to nearby enemies every 0.5s for 2s.

Frontal Support

Article 30 of the artilleryman's code provides a role for non-essential personnel at the front when necessary, increasing Attack by 10%/14%/18%/22%/26%.

Artillerymen

The inclusion of the artillerymen has an overall helpful effect of increasing Squad's total Attack by 3%/6%/9%/12%/15% and total Lethality by 2%/4%/6%/8%/10%.

Chain Shelling

Wee & Woo's devastating back-to-back rounds tear shreds through the enemy lines, increasing Squad's Damage Dealt to Archer by 6%/12%/18%/24%/30% and to Infantry by 5%/10%/15%/20%/25%.

Boom Boom

"There's always someone in every cannon duo who can aim well." Wee & Woo's presence gives Squad's Attack a 10%/20%/30%/40%/50% chance of dealing 50% extra damage.

Special
Stats
Conquest
Attack 1752
Def 1444
Health 10833
Expedition
Lethality +160.50%
Health +160.50%
Mortar
722,250

Zero Sympathy

Truly, Wee & Woo's knowledge of modern ranged techniques has boosted morale. Wee & Woo also increase the Attack Speeds by 6%/8%/10%/12%/14% for Heroes and Escorts for 5s.

Landmines

Smart artillerymen always keep mines in reserve in case of unwelcome friends. Wee & Woo increase Defender Squad's Attack by 5%/7.5%/10%/12.5%/15%.