Cesares Fury is a recurring monthly challenge in Kingshot where players must track down and eliminate NPC enemies known as Cesares Rebels. This event allows for both individual progression and alliance-wide cooperation to earn various rewards.

To participate, players must first select a challenge level. The event features five distinct tiers: Easy, Normal, Hard, Nightmare, and Insane. Every player begins their journey on the Easy setting. Successfully clearing all 50 levels of a specific difficulty unlocks the next tier for the following month’s event. Depending on the generation, new Paths will unlock such as Legend’s Initiation (not progression based, but generation based!)

As you advance through the tiers, the Rebels become significantly more powerful. While lower difficulties can often be handled alone, the higher settings frequently necessitate assistance from your alliance.
Engaging in the event requires a significant investment of Stamina. To begin, you must spend 15 Stamina to locate a Rebel through the event interface. Once found, a solo attack costs an additional 10 Stamina (8 with Diana! Highly recommended).

The event consists of 50 consecutive levels. Each victory allows you to search for the next, slightly stronger Rebel. Notable difficulty spikes occur at every 10th level (10, 20, 30, 40, and 50), where the enemy’s power increases dramatically. After defeating the final level 50 Rebel, your rewards will be delivered via in-game mail once the event concludes.
When you encounter a Rebel on the map, you are presented with three primary methods of engagement:
Utilizing the Request Help feature requires a special item called a [Cesares Accord]. Players are granted 5 of these items per event cycle, and can earn up to 5 more by helping other players. It is highly recommended to save these for the difficult milestone levels (10, 20, 30, 40, and 50).
Beyond individual rebels, the event features Cesares Captains. These are massive boss encounters that require a coordinated effort from the entire alliance to defeat, as well as to unlock.
Captains are not available immediately. They must be unlocked by an R4 or R5 alliance member once the collective alliance has defeated a specific number of standard Rebels. Progress toward these requirements can be monitored in the Alliance tab within the event menu. Each boss level requirement is attached at the end
To defeat a Captain, alliance members must launch multiple attacks to deplete its health bar. To be eligible for the rewards sent at the end of the event, you must land at least one hit on the Captain. Even 0.0% amount of damage qualifies you for the loot.
To begin the event, go to the event page where you will choose your preferred Difficulty Category, then select a Difficulty Level, and Confirm the challenge.
Each Difficulty Level has 50 Stages of Cesare Raiders.
You can complete the Difficulty Level by Scouting & Defeating all 50 Stages
As seen in the image below, within the Event Page you will find your current Cesare Raider Stage, and a button to Scout
Each Cesare Raider Stage costs 15 Stamina to Scout
Once Scouted, the Cesare Raider will show up on the World Map
Clicking the Cesare Raider will bring up a little menu with some information and 3 options:
A) Timer: The Timer displayed is how long you have to defeat the Cesare Raider before it disappears
B) Recommended Power: The total Recommended Power of your March to be able to defeat this Stage
Attacking costs an additional 10 Stamina to Solo March the Cesare Raider using your 3 heroes and troops.
Rallying costs an additional 25 Stamina to Rally the Cesare Raider using your 3 heroes and troops, and up to 15 additional Rally Participants (your fellow alliance members) heroes and troops.
Rally Participants:
Each day you can gain additional rewards by participating in Alliance Members Rallies against Cesare Raiders
Apart from Attacking or Rallying a Cesare Raider, you also have the option to Request Help
Requesting Help consumes 1 Cesare Accord. The Cesare Accord sends a “Cesare Fury Help Request” in the Alliance Chat, which allows an Alliance Member to Rally the Cesare Raider (costing them 25 Stamina) for you.
Each player begins the event with 5 Cesare Accord out of a maximum of 10. You can gain 1 additional Cesare Accord by completing an alliance members Help Request! Doing 5 of these will grant you 5 additional Cesare Accords to use for your own Stages.
You can complete a maximum of 7 Help Requests per day to gain additional rewards!
1) USE DIANA!
2) Try a Solo March!
3) Complete at least 5 Alliance Members Help Requests to gain + 5 Cesare Accords!
4) Use all 10 of your Cesare Accords!
5) Turn on Auto Rally!
Let’s crunch the numbers.
Scouting:
Without Diana:
Total Stamina Cost without Diana: 750 + 400 + 125 = 1275 Stamina
With Max Level Diana:
Total Stamina Cost with Diana: 750 + 320 + 100 = 1170 Stamina
In addition to your 50 personal Stages of Cesare Rebels, your Alliance can also work together to defeat up to 5 Stages of Cesare Captains
Each Stage of the Cesare Captain has an Unlock Condition that must be met before they can be challenged by the Alliance. They are unlocked by Alliance Members completing their Personal Cesare Raider Stages at specific Difficulty Levels:
When ready to challenge the Cesare Captain, the Alliance R4 or R5 can “Scout Now” to instantly summon the selected Cesare Captain, or “Schedule a Scout” to summon the selected Cesare Captain at a later date and time
Once the Cesare Captain is Scouted, it will appear on the World Map and a notification will be sent to the Alliance Chat, and to your phone!
To defeat the Cesare Captain, Alliance Members must reduce the Cesare Captain’s health to 0% by attacking it using their Solo Marches.
Players who attacked the Cesare Captain will receive their rewards in the mail once the boss is defeated. If you are lucky, you’ll get a Mythic General Hero Shard
Only players who attack the boss will receive a reward
1) ONE ATTACK, NO HEROES, ONE TROOP!
2) Schedule the Event!